Star Wars Battlefront Patch Notes
Star Wars Battlefront 2 Update 1.06 (Patch 1.1) for PS4 and is now available for download. According to the official Battlefront 2 1.06 Patch Notes, this update includes a new Blast map on the planet Crait and Iden Versio’s TIE fighter to the roster of hero ships in Starfighter Assault.
- Star Wars Battlefront Patch January
- Star Wars Battlefront 2 Patch Notes 1.1
- Star Wars Battlefront 2 Patch Notes Reddit
In addition, Battlefront 2 version 1.06 includes much-awaited improvements to game stability. Check out full details below. Star Wars Battlefront 2 Update 1.06 Patch Notes for PS4, Xbox One, and PC New Content: Blast on Crait We’re expanding the ways you can play on Crait by bringing this map to the Blast Game Mode!
Battle in the mines among the machinery and crystals leftover from the previous occupants. Iden Versio’s TIE/In fighter A new Hero Starfighter is now available in multiplayer matches.
First, thank you all for playing Star Wars Battlefront II.We at the Live Team hope that you are having a blast with our game!
Custom-built for Inferno Squad, this modified TIE has seen heroic service in the name of the Emperor. Iden Versio’s TIE/In fighter Abilities:. Afterburner – Gives the starfighter a temporary speed boost and breaks enemy missile lock. The AFTERBURNER can be canceled after a short time.
Laser Barrage – Charges up a rapid-fire barrage which deals high damage. Dual Proton Torpedoes – Fires two proton torpedoes which track the locked target and deal high damage. Inferno Leader – For the duration of INFERNO LEADER, all enemies within a radius are revealed to allied players.
First, thank you all for playing Star Wars Battlefront II.We at the Live Team hope that you are having a blast with our game! Now, let’s talk about the improvements and updates that are coming with this patch (patch 1.03). As you might have seen, our last patch (patch 1.02) we focused on fixing issues we found during the later stage of game development, as well as addressing critical gameplay and user interface issues. In the 1.03 patch, we will introduce a redesigned End of Round MVP screen - the screen where we highlight the top players of the round in game.
With this redesign, we will highlight players based on their score instead of specific 'honors'. This means that a larger number of players will have the chance to become highlighted in the End of Round MVP screen. We have also focused on doing a pass on collision and traversal issues on Jakku, Kashyyyk, and Endor as well as tweaks to the combat areas on Tatooine, Endor, and Hoth for certain game modes. This means that movement are now more fluent and no weird or invisible barriers are stopping your movement.
Additionally, players will no longer get an error message when quitting a game. A detailed list of all the changes can be found in the patch notes below! So, what’s our next steps?
We are working hard to improve the game in our upcoming patches and we keep an eye out for the feedback we receive from all of you. In the upcoming patch, one of items we are looking at is balance changes for the Heroes vs. Villains mode. And as always, if you have any feedback or ideas on how to improve the game, please post on our official forum. We want to hear from you! The Star Wars Battlefront II Live Team Patch 1.03 is now available on PC, PS4 and Xbox One.
Release Notes - Patch 1.03. Reduced the amount of Score and Battle points gained by using the Disruptor Shot mod for the NT-242 when used against vehicles. Reduced the amount of Score and Battle points gained by using the LAAT Gunship against vehicles. Reduced the amount of damage the Stinger Pistol ability does against Heroes & Villains. Boba Fett can no longer capture objectives while hovering high above the objective. Blocked of some areas on Kamino and Naboo where players could use aerial units to gain an unfair advantage over other players.
Tweaked the spawning positions when playing Strike on Kamino. Tweaked the combat area on Tatooine when playing Strike. Tweaked the combat area on Endor when playing Blast.
Tweaked the combat area on Hoth when playing Blast. Tweaked the spawning positions of Starfighters when playing Galactic Assault on Tatooine.
Tweaked the spawn positions of the AAT when playing Galactic Assault on Kashyyyk. Fixed several collision and traversal issues on Jakku. Fixed several collision and traversal issues on Kashyyyk.
Fixed several collision and traversal issues on Endor. Fixed several collision issues on the Death Star II. Fixed several UI issues in the spawn screen when playing Heroes vs Villains.

Star Wars Battlefront Patch January
Fixed an issue where the objective markers would not update correctly during Galactic Assault on Endor. Fixed an issue where some automatic doors would not open when approached by Villains in Heroes vs Villains. Fixed an issue where texture was missing near the East Gate Control when playing Strike on Yavin IV. Fixed an issue where the reticule from Lando's Sharp Shot ability would remain active longer than intended. Reduced the amount of the damage the NT-242 with the Disruptor Shot mod does against the AT-ST. Fixed an issue where the Scan Dart ability would not work correctly when used on doors.
Star Wars Battlefront 2 Patch Notes 1.1
Players will no longer be able to start a round if the pre-round requirements are not met. Fixed an issue where the HUD would indicate that friendly forces are taking damage when being hit with by the Ion Charge ability on the AT-RT. The Heavy Trooper's Impact Grenade ability VFX now works as intended. The DLT-20A Targeting Rifle VFX now works as intended.
Star Wars Battlefront 2 Patch Notes Reddit
The Pulse Cannon ability VFX now works as intended. Fixed several issues with the End of Round screen where tall characters would not fit in the screen. Fixed an issue where the players could not Zoom after switching weapons from an overheated TL50. Fixed several clipping issues that occurred during the campaign. Fixed an issue where Iden's Star Cards will display their multiplayer stats during the Campaign. Fixed several animation issues for Heroes and Villains.
Fixed several texture issues in Arcade mode. Fixed several collision issues in Arcade mode. The End of Round screen now gives feedback to players on Rank Up that they are awarded with Credits. More reinforcements are awarded after each phase in Galactic Assault. Time required to complete interact objectives has been reduced.