Morrowind Patch Better Bodies By Design

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Better Bodies for Beasts Replaces standard argonian and khajiit bodies with a better bodies versions - but still beast. This isn't beastly features just using the standard better bodies meshes for beast races. Some clipping issues but fairly minor. Uses Bethesda based textures female argonians are still flat.

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No external bits for the males either. There is a patch for full khajiit male nudity available for those that want that sort of thing Just unzip after you install the main file and to the same place as the main file. Same thing as better bodies for beast except argonians only. Uses Silaria's brightly colored textures and female argonians are still flat. No external bits for the males either. If you want to use this with better bodies for beasts you'll have to have the esp load AFTER better bodies for beasts.

Khajiit Faces This is my attempt to expand the repetoire of khajiit faces a bit. There are a grand total of 7 new faces.

Morrowind is the third installment in the Elder Scrolls series. The game takes place on the island of Vvardenfell, a district in the Dunmeri province of Morrowind. It is smaller in scope than the previous games in the main series, Daggerfall and Arena, yet much more detailed. This epic, open-ended RPG allows for a wide variety of character designs and play styles. The game continues to be sold on store shelves ten years after its initial release, partially due to the widespread mod community which has the potential to supply Morrowind with new content in perpetuity. For a list of essential game mods check courtesy of For a list of commonly asked questions relating to vanilla Morrowind and its expansions, click Note this is an expanding list.

About this mod. Better Clothes replaces most of the default clothing from the standard Morrowind game with new non-segmented versions designed to work with Better Bodies. This mod is a texture replacer for the mod Better Bodies which developed from a desire by Cappucine to make body textures for the females from high resolution.

Please PM the mods if you feel a question and answer belongs here. Please provide the thread in which the question was asked. NOTE Before asking questions about game mods, please check prior posts by using before posting a new one. This is in an effort to cut down the sheer amount of mod related posts on this subreddit. Examples:.

Related Websites. (Caution: occasionally includes non-canon material). Morrowind themed Discord server, also has Lore and Help discussions.

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If your submission contains any spoilers, please consider tagging it with SPOILERS or POSSIBLE SPOILERS in the title, for those users who haven't played a million times. To display spoilers in comments: Use Crassius Curio is fabulous(/spoiler) to show Please refer to the guide on before commenting and posting. MGSO is great to install a huge bunch of graphicals mods easily at once, and making the game look gorgeous in some clicks. However, like for any mods compilation, some mods do not match with our tastes or aestetics.

But fortunately you can disable them. What are these to you? For me, there is 'New Voices'. This mod replaces Dagoth Ur's calm, classy and welcoming voice with some evilish 'GROAR GROAR' voice with disgusting 'reverb'. It also changes Vivec and Alma's voices. So I disabled it, but now Vivec no longer talks. For this, just disable 'New voices.esp'.

Isn't the Patch Project supposed to make him use his previously unused vanilla voices? In French version, it is. I am playing the English version for the first time so I can try mods available for English version and not for the French one like LGNPC (unlike Skyrim and Oblivion, Morrowind can't run mods in another language than the game). New Voices was not included in French version of MGSO. Also, In a comment, cml33 tells us how to revert from these horrible replacers to Darknut's ones.

Merhunes Razor just looks like a retextured daedric dagger now, Fang of Haynekhtnamet looks different too, but I can bear the change for these two. Is an ABSOLUTE MUST-HAVE to me if you play with MGSO. Its high-res heads fits with the other high-res graphics from the rest of MGSO (unlike vanilla faces), and most of all, new faces stay true (not equally for all but overall this is more than satisfying) to the vanilla ones, unlike Better Faces that disgustingly garbles NPCs.

I also use instead of Better Bodies. I will also replace MGSO default head of Vivec with.

And to people who tried it: does the version with the flame on his head look good to you? EDIT: It looks good to me. Other mods I will install are on top on Overhaul, and not replacing mods from it. And you, what mods from MGSO do you disable/replace to fit your tastes and aestetics better? Here is what I usually do:. Instead of Better Heads, Westly's Pluginless Head Replacer. Trees - Solstheim and Mournhold.

Morrowind Patch Better Bodies By Design

Ascadian Isles - Vurt Lorefriendly. Ashlands - More Branchy. Grazelands - Vurt Lite. Bitter Coast - Vality (no Balmora trees).

Design

West Gash - Vurt Lite. Grass - More Colorful. Solstheim - Grass. Misc - New Voices, Dagoth Ur Voices, Fireplaces, Animated Containers, Left Gloves, New Magic Sounds, New Game Sounds. Armors - Detailed and Reflecting. Crosshair Moon and star (no other choice is acceptable.). Heads - None.

Lighting - Realistic Brighter (I think? Need to check. If I don't do this, I install The Lighting Mod. UI - Vanilla UI (Usually I'll replace with the Skyrim UI or a different one depending on how I'm feeling. Better Bodies - none. Magic Items Glow - shimmer In MGEXE, I have these settings:.

Crosshair Autohide. Zoffset raised by 16. Allow Yes to load all errors. Thread loading. Draw distance @ 21 After I install it, I make a backup of my Morrowind directory, and then a zip file of the Data directory, which I install as a project/mod in Wrye Mash. Some mods I install over top of it:.

Morrowind Rebirth's music. Better Weapon Meshes. Open Vivic. Textures: Tyddy's, Pherim's, Colt15's, Apel's, Visual Pack, Connary, Darknut's (I pick and choose here.

As someone else stated, uniques look like crap in MGSO, so I prefer Darknut's armor/creatures over all the stuff in MGSO.). Rebirth is an overhaul mod that changes or expands towns and dungeons. New enemies and items, lore friendly (at least I've never found any immersion breaking changes).

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Its mostly a content mod, so it can be run along side mgso. Readme says you only need to disable Texture Fix 2.0.esm', 'Poorly Placed Object Fix 1.2.esm', 'Morrowind Patch 1.6.5 Beta (BTB Edit).esm', 'Windows Glow' and 'Animated Morrowind' Only need to be disabled because his mod also has those changes incorporated. Anyways, I think it's a neat mod.

Just shakes things up after a decade of vanilla Morrowind.